Xbox players will finally be able to stream games from their library via cloud, something previously exclusive to Game Pass

In a few weeks, Microsoft’s gaming ecosystem is taking a big step forward

Xbox players will finally be able to stream games from their library via cloud, something previously exclusive to Game Pass

In a few weeks, Microsoft’s gaming ecosystem is taking a big step forward

Microsoft has prioritized the development of its gaming ecosystem, and one of its key differentiators in the market is the ease of playing via cloud through Xbox Cloud Gaming. Until now, this feature has been limited to a select number of games available on Xbox Game Pass, provided the user was subscribed to the Ultimate tier. However, that may soon change, as Microsoft plans to extend cloud access to the entire Xbox library, meaning players can stream any game they own on compatible devices.

Related video: The inevitable fate of video game services

Xbox library games will soon be available for streaming via Xbox Cloud

According to a report by Tom Warren from The Verge, Microsoft is currently conducting internal testing on servers and data centers to expand its gaming ecosystem starting this November. The plan is to allow players to stream not just Game Pass titles, but also any games they own from their personal Xbox library. Essentially, any game tied to your account will be accessible instantly, without the need for downloads or installations—at least, that’s the goal.

Your Xbox library games will also be available for cloud gaming
Your Xbox library games will also be available for cloud gaming

The report notes that this move towards cloud gaming will begin in November for members of the Xbox Insider program and will gradually roll out to all players. Additionally, it mentions that the announcement will coincide with the introduction of a feature allowing Xbox app users on Android to make direct purchases without going through the Play Store, although this feature will initially be limited to the United States.

Later, Windows Central journalist Jez Corden confirmed the initial report, citing internal sources. These sources clarified that not all Xbox games will be available for cloud gaming at launch and that titles will be added gradually to avoid overloading the servers. They also mentioned that the feature will be available in multiple regions, not just the U.S.

Don’t miss: This is what Xbox Keystone, Microsoft’s cloud gaming device, looked like.

Lastly, it was revealed that the code name for this initiative is Project Lapland, marking the final step in a process that began in 2020 with the launch of xCloud, Xbox’s first foray into cloud gaming. Xbox Cloud Gaming evolved from this initiative, and the final concept is expected to be revealed in the coming weeks as an effort to position Xbox as a gaming ecosystem rather than just a console.

Stay tuned for more updates at LEVEL UP.

Related video: Xbox Game Pass: 6 years of evolution

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