"Damages development and innovation": Nintendo explains why it banned Dolphin on Steam

The company stopped the emulator's arrival on Valve's platform

"Damages development and innovation": Nintendo explains why it banned Dolphin on Steam

The company stopped the emulator's arrival on Valve's platform

Dolphin, the GameCube and Wii emulator, was set to arrive on Steam this year; however, Nintendo halted its release with a copyright complaint sent to Valve. Gabe Newell's company removed the emulator's page, and the project's developers expressed their disappointment.

Nintendo decided to break its silence and speak about the matter through a spokesperson. The company explained its reasons for halting Dolphin's release on Steam: they believe the emulator damages development and harms innovation.

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NINTENDO STRIKES AGAINST DOLPHIN, GAMECUBE AND WII EMULATOR

To justify the blocking of Dolphin, Nintendo argued that the emulator uses resources illegally to bypass its security measures and thus be able to run illegal copies of its games for GameCube and Wii. Apparently, everything is due to a cryptographic key of the Wii that the emulator uses to execute the titles.

Nintendo does not look kindly on the use of its tools and developments, so it reaffirmed its position to protect its intellectual property and the work of its engineers at all costs. Because of this, it seems unlikely that Dolphin will ever come to Steam.

"Nintendo is committed to protecting the hard work and creativity of video game engineers and developers. This emulator illegally circumvents Nintendo's security measures and runs illegal copies of games.

"The use of illegal emulators or illegal copies of games damages development and ultimately stifles innovation. Nintendo respects the intellectual property rights of other companies and expects others to do the same," said the company's spokesperson.

It is currently unclear whether Nintendo will take any legal action against Dolphin and the project's developers.

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