The video game industry, especially in the esport market, has proven to be one of the most significant media phenomena worldwide. These gatherings have the convening power for all kinds of players and video game professionals from around the globe. Competitive groups from League of Legends and VALORANT have widely encouraged the community to participate and stream intense and intriguing events throughout various platforms.
Speaking of which…
Riot Games announced its first remote esports broadcast center, Project Stryker Facility, to keep these events going more substantial and relevant. This project will have an innovative vision regarding esports broadcast productions on a global scale.
“This is truly an exciting day for Riot, esports fans, and players around the world,” said John Needham, President of Esports at Riot Games. “Project Stryker has come a long way from a visionary concept three years in the making to this incredible state-of-the-art creative space – complete with a disco ball – that further extends Riot’s footprint in the city and showcases the deep ties to entertainment and innovation found in Dublin. We could not have selected a better location for our European headquarters for Project Stryker.”
As the first of three global locations selected to host Project Stryker RBCs, Dublin stood out as the ideal destination for the European HQ for Project Stryker due to the quality of its infrastructure, position in the European market, talent pool, and strategic location as part of the global esports ecosystem. Project Stryker is Riot’s second footprint in Dublin, joining its City Centre office with 165 employees specializing in business operations, development, engineering, localization, and player support.
The other two locations are strategically located eight hours apart to create a “follow-the-sun” broadcast model to support live esports productions 24/7/365. During a live esports event, a minor contributor kit onsite sends live feeds back to the RBC through Riot Direct, the global private internet service provider powering every Riot game packet for every player around the world.
Additionally, as part of a new global partnership with Amazon Web Services (AWS) announced this week, Project Stryker is now “Powered by AWS” as its official Cloud Artificial Intelligence (AI), Cloud Machine Learning (ML), Cloud Deep Learning (DL), and Cloud Services provider.
“Everything we do at Riot is driven by the goal of bringing joy to billions of esports fans worldwide,” Needham said. “The capabilities of Project Stryker put Riot in a prime position to deliver on that goal and revolutionize the sports viewing experience for some of the most passionate fans in the world. I can’t say enough how proud I am of our team at Riot that worked tirelessly to bring our Dublin RBC to life and continues to grind around the clock on the next phases of Project Stryker coming online in the next two years.”
What are your thoughts on Project Stryker? Let us know in the comment section!
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